Tickets are also available for purchase at the park


The Lusus Naturae SKULK Trail

Prepare yourself, dear reader, for now we enter the realm of the truly bizarre. I fully understand the sheer foolishness of attempting to convey this inexplicable madness, for those who dare to examine these words will surely label me a madman. Yet, I have delved too deep to turn back, trapped within the clutches of this unfathomable enigma.

What I have learned is a fragmented tale, passed down as whispers and shadows, pieced together through numerous documents, and translated through three languages. Yet, I have witnessed, I have experienced the horrors firsthand.

DO NOT STARE into the Eyes of the Creature but continue to move slowly away and not towards.

Mr. Creepies’ Demented Labyrinth

A sudden gust of wind smacked my face, blurring my vision. My hand instinctively reached out, snatching a paper plastered across my face by the force of the wind. It was a flyer for Mr. Cooger Creepies’ Clown Carnival and Big Tent Extravaganza. The peculiarity of the situation struck me both physically and mentally. The memory of John Lennon’s “Benefit of Mr. Kite” poster, transformed into a haunting song, flashed through my mind, the strange connection intrigued me. Folding the flyer, I tucked it away in my jacket pocket. As the day dragged on, my pockets disgorged their contents, revealing the Creepies flier once more. I placed it on my desk, but it soon vanished beneath a relentless tide of purposeful papers, lost to the world like a forgotten relic. Little did I know, that piece of paper would lead me down a path of troubles.


Swampy Jack is hosting this event for the second year. Swampy Jack’s will open 5 pm to 11 pm. The MR. Creepies event will open 7 pm to 10 pm. Other attractions that will be open at Swampy Jack’s include the Road Rally go-karts, The Ruins mini-golf, The Swamp Ape dark ride, The Screamin’ Swing, The Kraken Tower Swing, The Blue Hole Bumper Cars, spin coaster, and midway games. Swampy’s Cantina will be open offering meals, sweets, beverages, beers and wines.



Please follow the following rules.  Failure to do so may result in removal from Mr. Creepies Demented Labyrinth.

  • Fully enclosed shoes are required.  High heeled shoes are not allowed.
  • Do Not Run.
  • Don’t touch the actors.
  • Don’t touch other guests.
  • Remain on the trail.  Do not attempt any shortcuts on the trail or in the maze.
  • No Smoking.
  • No food, drink or disposables on the trail.
  • Firearms or weapons are not permitted on the premises.
  • No costumes or mask.
  • No lighters, flashlights, glowsticks, phone lights, or light of any type.
  • No video recording.
  • There are no refunds after you purchase your ticket.
  • We reserve the right to remove anyone displaying drunken behavior that may affect the safety or enjoyment of our guests and staff.

SKULK Trail Precautions

Once started there is no going back! There are no exits from The Trail, or the Cave System, if she puts you on that path. Stay on the trail at all times! Remain in the moment and cognizant of your entire perimeter! A few of the creatures prefer the frontal ambush, others a flanking attack. But the really dangerous ones are the stalkers, the creatures that will follow from behind and attack when you are not looking. Keep one eye always behind you and the other everywhere else. If you encounter a creature, whatever you do, DO NOT RUN! Running will likely separate you from the group and there is strength in numbers. Also running on this trail can quickly lead to a fall, or a head thump. Running, stumbling, falling, and screaming shows weakness. Showing weakness will lead immediately to an attack. The best defense is to move together steadily as a group. Even huddle if attacked. If a creature is approximate, and an attack appears imminent,

DO NOT STARE into the Eyes of the Creature but continue to move slowly away and not towards.

Mr. Creepies Big Tent Precautions

Keep your wits! The Big Tent is a claustrophobic labyrinth in its entirety. The floors slants radically. The canvas partitions are precariously divided. There are dead-ends and there are perplexing loops. You will become disoriented. The power is sporadic and intermittent and so the lighting is unreliable. It can become blindingly bright. It does go blindingly dark. Even so, somehow Mr Creepies keeps his eerie, nauseating, hypnotic, carny music blaring despite the power outages. He may play it loud of necessity—to deaden the screams. If separated from your group, or worse, cornered, it is better to scream for the help than to run blindly into the abyss. Or really, it’s better not to scream as this attracts and encourages the clowns—they do love to enhance the misery of others. If you are alone and a clown approaches—SCREAM! Keep your distance! Seriously, the clowns are irrational, they are demented, coo-coo, you’ll see, nothing can explain it except Mr Creepies busted them out of that insane asylum. You just never know…they’re twisted. Stay away from the freaks! You can’t stay away from the maniac clowns, but stay away from the freaks! But mostly, stay away from the clown-freak rejects, they’re not even part of the show, they are usually outside the tent, but they do sneak inside. So, enjoy the Big Tent experience, but don’t linger, and quickly…count heads once you’re out!


We will have our initial Scare Actors’ Meet and Greet on September 22nd at 6pm at Swampy Jack’s, located at 284 Powell Adams Drive in Panama City Beach. Please complete and submit the Scare Actor Application, accessed below, before attending the Meet and Greet.

Mr. Creepies Demented Labyrinth is an outdoor haunted attraction. Our Scream Team needs fright actors, work staff, and makeup/costume staff. For those interested in being a member of our Scream Team, please call Swampy Jack’s at 850/235-9973 or click below to apply online.

These are employed positions. Additionally, those actors and staff who meet the minimum attendance requirements will also receive a $100 Wongo card, a 2023 Mr Creepies t-shirt, and other swag.

Most of the roles are non-speaking or partially speaking characters, however, there are a few speaking characters that could benefit from those with some acting experience. Potential actors and staff must be 16 or older.